package Others; import java.lang.Math; /** * Guass Legendre Algorithm * ref https://en.wikipedia.org/wiki/Gauss–Legendre_algorithm * * @author AKS1996 */ public class GuassLegendre { public static void main(String[] args) { for (int i = 1; i <= 3; ++i) System.out.println(pi(i)); } static double pi(int l) { /* * l: No of loops to run */ double a = 1, b = Math.pow(2, -0.5), t = 0.25, p = 1; for (int i = 0; i < l; ++i) { double temp[] = update(a, b, t, p); a = temp[0]; b = temp[1]; t = temp[2]; p = temp[3]; } return Math.pow(a + b, 2) / (4 * t); } static double[] update(double a, double b, double t, double p) { double values[] = new double[4]; values[0] = (a + b) / 2; values[1] = Math.sqrt(a * b); values[2] = t - p * Math.pow(a - values[0], 2); values[3] = 2 * p; return values; } }