加入观察者模式
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6380f3790d
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@ -33,6 +33,8 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StrategyPattern", "Strategy
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "StatePattern", "StatePattern\StatePattern.vcxproj", "{41488E20-770F-4E52-9402-A20E1029B56C}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ObserverPattern", "ObserverPattern\ObserverPattern.vcxproj", "{052C8FBE-6E06-4869-B779-B5AF6D5AEC65}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Win32 = Debug|Win32
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@ -99,6 +101,10 @@ Global
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{41488E20-770F-4E52-9402-A20E1029B56C}.Debug|Win32.Build.0 = Debug|Win32
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{41488E20-770F-4E52-9402-A20E1029B56C}.Release|Win32.ActiveCfg = Release|Win32
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{41488E20-770F-4E52-9402-A20E1029B56C}.Release|Win32.Build.0 = Release|Win32
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{052C8FBE-6E06-4869-B779-B5AF6D5AEC65}.Debug|Win32.ActiveCfg = Debug|Win32
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{052C8FBE-6E06-4869-B779-B5AF6D5AEC65}.Debug|Win32.Build.0 = Debug|Win32
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{052C8FBE-6E06-4869-B779-B5AF6D5AEC65}.Release|Win32.ActiveCfg = Release|Win32
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{052C8FBE-6E06-4869-B779-B5AF6D5AEC65}.Release|Win32.Build.0 = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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Binary file not shown.
31
ObserverPattern/Observer.cpp
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31
ObserverPattern/Observer.cpp
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@ -0,0 +1,31 @@
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#include "Observer.h"
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#include "Subject.h"
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Observer::~Observer() { }
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Observer::Observer() { }
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Subject* ConcreteObserver::GetSubject() {
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return _sub;
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}
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ConcreteObserver::ConcreteObserver(Subject* sub) {
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_sub = sub;
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_sub->Attach(this);
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}
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ConcreteObserver::~ConcreteObserver() {
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_sub->Detach(this);
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//if (_sub != nullptr) {
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// delete _sub;
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//}
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}
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void ConcreteObserver::Update(Subject* sub) {
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_st = sub->GetState();
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PrintInfo();
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}
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void ConcreteObserver::PrintInfo() {
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cout << "ConcreteObserver::PrintInfo\t" << _sub->GetState() << endl;
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}
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35
ObserverPattern/Observer.h
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35
ObserverPattern/Observer.h
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@ -0,0 +1,35 @@
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#ifndef OBSERVER_H
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#define OBSERVER_H
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#include <iostream>
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#include <string>
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#include "Subject.h"
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using namespace std;
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class Observer {
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public:
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virtual void Update(Subject* sub) = 0;
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virtual void PrintInfo() = 0;
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virtual ~Observer();
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protected:
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Observer();
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string _st;
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};
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class ConcreteObserver :public Observer {
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public:
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virtual Subject* GetSubject();
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ConcreteObserver(Subject* sub);
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~ConcreteObserver();
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void Update(Subject* sub);
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void PrintInfo();
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private:
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Subject *_sub;
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};
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#endif //OBSERVER_H
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19
ObserverPattern/ObserverPattern.cpp
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19
ObserverPattern/ObserverPattern.cpp
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#include "Subject.h"
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#include "Observer.h"
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int main() {
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Subject *sub = new ConcreteSubject();
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Observer *o1 = new ConcreteObserver(sub);
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Observer *o2 = new ConcreteObserver(sub);
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sub->SetState("old");
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sub->Notify();
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sub->SetState("new");
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sub->Notify();
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delete o1;
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delete o2;
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delete sub;
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return 0;
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}
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90
ObserverPattern/ObserverPattern.vcxproj
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90
ObserverPattern/ObserverPattern.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{052C8FBE-6E06-4869-B779-B5AF6D5AEC65}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>ObserverPattern</RootNamespace>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>Application</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<PlatformToolset>v120</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<LinkIncremental>true</LinkIncremental>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<LinkIncremental>false</LinkIncremental>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
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<Optimization>Disabled</Optimization>
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<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<ClCompile>
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<WarningLevel>Level3</WarningLevel>
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<PrecompiledHeader>
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</PrecompiledHeader>
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<Optimization>MaxSpeed</Optimization>
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<FunctionLevelLinking>true</FunctionLevelLinking>
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<IntrinsicFunctions>true</IntrinsicFunctions>
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<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="Observer.cpp" />
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<ClCompile Include="ObserverPattern.cpp" />
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<ClCompile Include="Subject.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Observer.h" />
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<ClInclude Include="Subject.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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36
ObserverPattern/ObserverPattern.vcxproj.filters
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36
ObserverPattern/ObserverPattern.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="源文件">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="头文件">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
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</Filter>
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<Filter Include="资源文件">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="ObserverPattern.cpp">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="Observer.cpp">
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<Filter>源文件</Filter>
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</ClCompile>
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<ClCompile Include="Subject.cpp">
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<Filter>源文件</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Observer.h">
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<Filter>源文件</Filter>
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</ClInclude>
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<ClInclude Include="Subject.h">
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<Filter>源文件</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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32
ObserverPattern/Subject.cpp
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32
ObserverPattern/Subject.cpp
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#include "Observer.h"
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#include "Subject.h"
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void Subject::Attach(Observer* obv) {
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_obvs.push_front(obv);
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}
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void Subject::Detach(Observer* obv) {
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if (obv != nullptr) {
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_obvs.remove(obv);
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}
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}
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void Subject::Notify() {
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for (auto obv : _obvs) {
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obv->Update(this);
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}
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}
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Subject::~Subject() { }
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Subject::Subject() {
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//_obvs.clear();
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}
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string ConcreteSubject::GetState() {
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return _st;
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}
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void ConcreteSubject::SetState(const string& st) {
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_st = st;
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}
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39
ObserverPattern/Subject.h
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39
ObserverPattern/Subject.h
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#ifndef SUBJECT_H
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#define SUBJECT_H
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#include <iostream>
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#include <list>
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#include <string>
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class Observer;
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using namespace std;
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class Subject {
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public:
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virtual void SetState(const string& st) = 0;
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virtual string GetState() = 0;
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virtual void Attach(Observer* obv);
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virtual void Detach(Observer* obv);
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virtual void Notify();
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virtual ~Subject();
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protected:
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Subject();
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private:
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list<Observer*> _obvs;
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};
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class ConcreteSubject :public Subject {
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public:
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string GetState();
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void SetState(const string& st);
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private:
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string _st;
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};
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#endif// SUBJECT_H
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