加入组合模式,装饰模式以及享元模式

This commit is contained in:
Micooz 2014-10-04 12:21:08 +08:00
parent 281ea0dd79
commit a8460e5133
13 changed files with 515 additions and 6 deletions

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@ -78,9 +78,6 @@
<ItemGroup>
<ClCompile Include="BridgePattern.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram.cd" />
</ItemGroup>
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<ImportGroup Label="ExtensionTargets">
</ImportGroup>

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@ -19,7 +19,4 @@
<Filter>源文件</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="ClassDiagram.cd" />
</ItemGroup>
</Project>

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@ -0,0 +1,64 @@
#include <iostream>
#include <vector>
using namespace std;
class Component {
public:
virtual void Operation() { }
virtual void Add(const Component& com) { }
virtual void Remove(const Component& com) { }
virtual Component* GetChild(int index) {
return 0;
}
virtual ~Component() { }
};
class Composite :public Component {
public:
void Add(Component* com) {
_coms.push_back(com);
}
void Operation() {
for (auto com : _coms)
com->Operation();
}
void Remove(Component* com) {
//_coms.erase(&com);
}
Component* GetChild(int index) {
return _coms[index];
}
private:
std::vector<Component*> _coms;
};
class Leaf :public Component {
public:
void Operation() {
cout << "Leaf::Operation..." << endl;
}
};
int main() {
Leaf *leaf = new Leaf();
leaf->Operation();
Composite *com = new Composite();
com->Add(leaf);
com->Operation();
Component *leaf_ = com->GetChild(0);
leaf_->Operation();
delete leaf;
delete com;
return 0;
}

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@ -0,0 +1,84 @@
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@ -0,0 +1,22 @@
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@ -0,0 +1,52 @@
#include <iostream>
using namespace std;
class Component {
public:
virtual void Operation() = 0;
virtual ~Component() { }
};
class ConcreteComponent :public Component {
public:
void Operation() {
cout << "ConcreteComponent::Operation..." << endl;
}
};
class Decorator {
public:
virtual void Operation() = 0;
virtual void AddBehavior() = 0;
virtual ~Decorator() { }
};
class ConcreteDecorator :public Decorator {
public:
ConcreteDecorator(Component *com) {
_com = com;
}
void AddBehavior() {
cout << "ConcreteDecorator::AddBehavior..." << endl;
}
void Operation() {
cout << "ConcreteDecorator::Operation..." << endl;
AddBehavior();
_com->Operation();
}
private:
Component *_com;
};
int main() {
Component *con = new ConcreteComponent();
Decorator *dec = new ConcreteDecorator(con);
dec->Operation();
delete con;
delete dec;
return 0;
}

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@ -0,0 +1,84 @@
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@ -0,0 +1,22 @@
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@ -17,6 +17,12 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BridgePattern", "BridgePatt
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "AdapterPattern", "AdapterPattern\AdapterPattern.vcxproj", "{83BED35B-5633-4126-8AF3-EE46DFDB94DB}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "DecoratorPattern", "DecoratorPattern\DecoratorPattern.vcxproj", "{07177BDC-13CD-4931-AB86-C6748F1B9ECA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompositePattern", "CompositePattern\CompositePattern.vcxproj", "{4A6ED404-9101-4126-93E1-F8943369BE33}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FlyweightPattern", "FlyweightPattern\FlyweightPattern.vcxproj", "{D56DD7F4-BD5A-449F-B931-ECE3050C77E9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
@ -51,6 +57,18 @@ Global
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@ -0,0 +1,63 @@
#include <iostream>
#include <string>
#include <vector>
using namespace std;
class Flyweight {
public:
Flyweight(string state):_state(state) {
}
virtual void Operation(const string&state) { }
string GetState()const { return _state; }
virtual ~Flyweight() { }
private:
string _state;
};
class ConcreteFlyweight :public Flyweight {
public:
ConcreteFlyweight(string state)
:Flyweight(state) {
cout << "ConcreteFlyweight Build..." << state << endl;
}
void Operation(const string& state) {
cout << "ConcreteFlyweight " << GetState() << " \ " << state << endl;
}
};
class FlyweightFactory {
public:
Flyweight *GetFlyweight(std::string key) {
for (auto fly : _flys) {
if (fly->GetState() == key) {
cout << "already created by users..." << endl;
return fly;
}
}
Flyweight *fn = new ConcreteFlyweight(key);
_flys.push_back(fn);
return fn;
}
private:
std::vector<Flyweight*> _flys;
};
int main() {
FlyweightFactory *fc = new FlyweightFactory();
Flyweight *fw1 = fc->GetFlyweight("hello");
Flyweight *fw2 = fc->GetFlyweight("world");
Flyweight *fw3 = fc->GetFlyweight("hello");
delete fw1;
delete fw2;
//delete fw3;
delete fc;
return 0;
}

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@ -0,0 +1,84 @@
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