multi bulk requests in redis-benchmark, default fsync policy changed to everysec, added a prefix character for DEBUG logs

This commit is contained in:
antirez 2010-02-06 13:39:07 +01:00
parent 3c290b9b52
commit 6766f45ef2
4 changed files with 35 additions and 20 deletions

8
TODO
View File

@ -1,7 +1,7 @@
Redis TODO and Roadmap
VERSION 1.4 TODO (Hash type)
============================
VERSION 2.0 TODO
================
* BRPOPLPUSH
* List ops like L/RPUSH L/RPOP should return the new list length.
@ -21,7 +21,9 @@ Virtual Memory sub-TODO:
* Check what happens performance-wise if instead to create threads again and again the same threads are reused forever. Note: this requires a way to disable this clients in the child, but waiting for empty new jobs queue can be enough.
* Sets of integers are slow to load, for a number of reasons. Fix it. (use slow_sets.rdb file for debugging).
* Hashes (GET/SET/DEL/INCRBY/EXISTS/FIELDS/LEN/MSET/MGET). Special encoding for hashes with < N keys.
* Hashes (GET/SET/DEL/INCRBY/EXISTS/FIELDS/LEN/MSET/MGET). Special encoding for hashes with less than N elements.
* Write documentation for APPEND
* Implement LEN, SUBSTR, PEEK, POKE, SETBIT, GETBIT
VERSION 2.2 TODO (Fault tolerant sharding)
===========================================

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@ -525,6 +525,24 @@ int main(int argc, char **argv) {
}
do {
prepareForBenchmark();
c = createClient();
if (!c) exit(1);
c->obuf = sdscat(c->obuf,"PING\r\n");
prepareClientForReply(c,REPLY_RETCODE);
createMissingClients(c);
aeMain(config.el);
endBenchmark("PING");
prepareForBenchmark();
c = createClient();
if (!c) exit(1);
c->obuf = sdscat(c->obuf,"*1\r\n$4\r\nPING\r\n");
prepareClientForReply(c,REPLY_RETCODE);
createMissingClients(c);
aeMain(config.el);
endBenchmark("PING (multi bulk)");
prepareForBenchmark();
c = createClient();
if (!c) exit(1);
@ -577,15 +595,6 @@ int main(int argc, char **argv) {
aeMain(config.el);
endBenchmark("LPOP");
prepareForBenchmark();
c = createClient();
if (!c) exit(1);
c->obuf = sdscat(c->obuf,"PING\r\n");
prepareClientForReply(c,REPLY_RETCODE);
createMissingClients(c);
aeMain(config.el);
endBenchmark("PING");
prepareForBenchmark();
c = createClient();
if (!c) exit(1);

View File

@ -873,7 +873,7 @@ static void redisLog(int level, const char *fmt, ...) {
va_start(ap, fmt);
if (level >= server.verbosity) {
char *c = ".-*";
char *c = ".-*#";
char buf[64];
time_t now;

View File

@ -158,14 +158,18 @@ appendonly no
# always: fsync after every write to the append only log . Slow, Safest.
# everysec: fsync only if one second passed since the last fsync. Compromise.
#
# The default is "always" that's the safer of the options. It's up to you to
# understand if you can relax this to "everysec" that will fsync every second
# or to "no" that will let the operating system flush the output buffer when
# it want, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting).
# The default is "everysec" that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# If unsure, use "everysec".
appendfsync always
# appendfsync everysec
# appendfsync always
appendfsync everysec
# appendfsync no
################################ VIRTUAL MEMORY ###############################