Use 24 bits for the lru object field and improve resolution.

There were 2 spare bits inside the Redis object structure that are now
used in order to enlarge 4x the range of the LRU field.

At the same time the resolution was improved from 10 to 1 second: this
still provides 194 days before the LRU counter overflows (restarting from
zero).

This is not a problem since it only causes lack of eviction precision for
objects not touched for a very long time, and the lack of precision is
only temporary.
This commit is contained in:
antirez 2014-03-20 17:56:27 +01:00
parent f4da796c53
commit a98369929e

View File

@ -382,12 +382,11 @@ typedef long long mstime_t; /* millisecond time type. */
/* A redis object, that is a type able to hold a string / list / set */
/* The actual Redis Object */
#define REDIS_LRU_BITS 22
#define REDIS_LRU_BITS 24
#define REDIS_LRU_CLOCK_MAX ((1<<REDIS_LRU_BITS)-1) /* Max value of obj->lru */
#define REDIS_LRU_CLOCK_RESOLUTION 10000 /* LRU clock resolution in ms */
#define REDIS_LRU_CLOCK_RESOLUTION 1000 /* LRU clock resolution in ms */
typedef struct redisObject {
unsigned type:4;
unsigned notused:2; /* Not used */
unsigned encoding:4;
unsigned lru:REDIS_LRU_BITS; /* lru time (relative to server.lruclock) */
int refcount;