Lua scripts max execution time
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8c3402dffa
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@ -292,6 +292,13 @@ appendfsync everysec
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# "no" that is the safest pick from the point of view of durability.
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no-appendfsync-on-rewrite no
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################################ LUA SCRIPTING ###############################
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# Max execution time of a Lua script in milliseconds.
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# This prevents that a programming error generating an infinite loop will block
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# your server forever. Set it to 0 or a negative value for unlimited execution.
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lua-time-limit 60000
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#################################### DISK STORE ###############################
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# When disk store is active Redis works as an on-disk database, where memory
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10
src/config.c
10
src/config.c
@ -296,6 +296,8 @@ void loadServerConfig(char *filename) {
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} else if (!strcasecmp(argv[0],"cluster-config-file") && argc == 2) {
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zfree(server.cluster.configfile);
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server.cluster.configfile = zstrdup(argv[1]);
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} else if (!strcasecmp(argv[0],"lua-time-limit") && argc == 2) {
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server.lua_time_limit = strtoll(argv[1],NULL,10);
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} else {
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err = "Bad directive or wrong number of arguments"; goto loaderr;
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}
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@ -460,6 +462,9 @@ void configSetCommand(redisClient *c) {
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} else if (!strcasecmp(c->argv[2]->ptr,"zset-max-ziplist-value")) {
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if (getLongLongFromObject(o,&ll) == REDIS_ERR || ll < 0) goto badfmt;
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server.zset_max_ziplist_value = ll;
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} else if (!strcasecmp(c->argv[2]->ptr,"lua-time-limit")) {
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if (getLongLongFromObject(o,&ll) == REDIS_ERR || ll < 0) goto badfmt;
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server.lua_time_limit = ll;
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} else {
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addReplyErrorFormat(c,"Unsupported CONFIG parameter: %s",
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(char*)c->argv[2]->ptr);
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@ -621,6 +626,11 @@ void configGetCommand(redisClient *c) {
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addReplyBulkLongLong(c,server.zset_max_ziplist_value);
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matches++;
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}
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if (stringmatch(pattern,"lua-time-limit",0)) {
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addReplyBulkCString(c,"lua-time-limit");
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addReplyBulkLongLong(c,server.lua_time_limit);
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matches++;
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}
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setDeferredMultiBulkLength(c,replylen,matches*2);
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}
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@ -858,6 +858,7 @@ void initServerConfig() {
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server.cache_flush_delay = 0;
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server.cluster_enabled = 0;
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server.cluster.configfile = zstrdup("nodes.conf");
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server.lua_time_limit = REDIS_LUA_TIME_LIMIT;
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updateLRUClock();
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resetServerSaveParams();
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@ -225,6 +225,9 @@
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#define REDIS_BGSAVE_THREAD_DONE_OK 2
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#define REDIS_BGSAVE_THREAD_DONE_ERR 3
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/* Scripting */
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#define REDIS_LUA_TIME_LIMIT 60000 /* milliseconds */
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/* We can print the stacktrace, so our assert is defined this way: */
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#define redisAssert(_e) ((_e)?(void)0 : (_redisAssert(#_e,__FILE__,__LINE__),_exit(1)))
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#define redisPanic(_e) _redisPanic(#_e,__FILE__,__LINE__),_exit(1)
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@ -659,6 +662,8 @@ struct redisServer {
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/* Scripting */
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lua_State *lua;
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redisClient *lua_client;
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long long lua_time_limit;
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long long lua_time_start;
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};
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typedef struct pubsubPattern {
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@ -199,6 +199,19 @@ int luaRedisCommand(lua_State *lua) {
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return 1;
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}
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void luaMaskCountHook(lua_State *lua, lua_Debug *ar) {
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long long elapsed;
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REDIS_NOTUSED(ar);
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if (server.lua_time_limit <= 0) return;
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elapsed = (ustime()/1000) - server.lua_time_start;
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if (elapsed >= server.lua_time_limit) {
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lua_pushstring(lua,"Script aborted for max execution time...");
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lua_error(lua);
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redisLog(REDIS_NOTICE,"Lua script aborted for max execution time after %lld milliseconds of running time",elapsed);
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}
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}
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void scriptingInit(void) {
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lua_State *lua = lua_open();
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luaL_openlibs(lua);
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@ -212,6 +225,10 @@ void scriptingInit(void) {
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server.lua_client = createClient(-1);
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server.lua_client->flags |= REDIS_LUA_CLIENT;
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/* Set an hook in order to be able to stop the script execution if it
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* is running for too much time. */
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lua_sethook(lua,luaMaskCountHook,LUA_MASKCOUNT,10000);
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server.lua = lua;
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}
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@ -375,6 +392,7 @@ void evalCommand(redisClient *c) {
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/* At this point whatever this script was never seen before or if it was
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* already defined, we can call it. We have zero arguments and expect
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* a single return value. */
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server.lua_time_start = ustime()/1000;
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if (lua_pcall(lua,0,1,0)) {
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selectDb(c,server.lua_client->db->id); /* set DB ID from Lua client */
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addReplyErrorFormat(c,"Error running script (call to %s): %s\n",
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